Continuous Feature Extraction
Every analysis cycle, the AI extracts 15 features from live play — combat angles, click consistency, CPS variance, movement heuristics and more.
The Next Generation Hybrid AI Anticheat
Self-learning. Adaptable. Unstoppable.
Tired of bypasses, constant false positives, and anticheats that lag your server? SplitAC pairs 24 hand-tuned checks with a self-training AI detection layer — built for Spigot & Paper, Minecraft 1.8.x through 1.21.x.
A feedforward neural network and a statistical anomaly detector run alongside the rule-based checks — catching cheaters that thresholds alone would miss.
Every analysis cycle, the AI extracts 15 features from live play — combat angles, click consistency, CPS variance, movement heuristics and more.
A lightweight feedforward network (15 inputs → hidden layers → 1 output) turns those features into a live "cheat probability" score.
Using a private client? The statistical anomaly detector flags behavior that deviates from human inputs — even if it passes every rule-based check.
It self-labels training data from real gameplay — confirmed cheaters vs. long clean sessions — and retrains periodically, adapting to new bypasses over time.
Ships pre-trained on synthetic cheat archetypes — useful on a fresh install before it has seen a single real player.
Not just another threshold anticheat — these are the systems the average plugin doesn't have.
Right after a real hit, SplitAC spawns a client-side-only fake entity that only that player can see. Hitting it isn't a maybe — it's a confirmed cheat, which is why this check is effectively false-positive-proof and tuned aggressively.
When a cheater is banned, their playstyle signature is stored — click cadence, aim style, reach habits. If a new account plays suspiciously alike, staff get a "plays N% like banned player X" alert. Alert-only, never auto-punished.
A rolling buffer records movement and combat; a clip auto-saves whenever a player crosses your alert threshold. Staff watch it back in-game as a ghost replay — no external tools, no video capture.
One command clears a false positive and feeds that behavior back into the model as a legitimate example — so SplitAC learns your server's playstyle, like PvP servers with fast legitimate clickers.
Every check runs on a violation-level system with time-decay — isolated blips fade instead of stacking forever — plus a confidence ramp that suppresses false positives during a player's first samples.
Optional webhook alerts for detections, punishments, fingerprint matches and false-positive corrections — staff stay on top of the server without being in-game.
Every check runs on violation levels with time-decay and a confidence ramp — while the AI observer watches everything in between.
No config-file spelunking — checks, thresholds, AI status, punishments and evidence are all live-manageable from a single command.
/sac gui
Full in-game menu — toggle checks, adjust thresholds, view AI status and manage punishments live.
/sac info <player>
Live violation levels, AI anomaly score, neural prediction % and client brand.
/sac replay <player|stop>
Watch auto-saved evidence back in-game as a ghost replay, or stop the current one.
/sac ai
Model training status, accuracy and sample counts.
/sac fp <player>
Clear a false positive and teach the AI that behavior was legitimate.
/sac debug <player>
Real-time verbose check output for a specific player.
/sac reload
Hot-reload config, checks, AI, alerts, punishments, bait, Discord and evidence — no restart.
/sac alerts
Toggle staff alert notifications for detections and flagged players.
/sac replays
Browse every saved evidence clip on the server.
splitac.admin — full access to all SplitAC commands & GUI
splitac.alerts — receive in-game staff alerts
splitac.bypass — bypass all movement & combat checks
splitac.bypass.chat — bypass chat checks (spam, ads, filter)
SplitAC is commercial, closed-source, and licensed per server. Your license key is validated against our server on startup, bound to your machine's hardware ID (not shareable), and re-checked on a background heartbeat. If validation fails, protection disables until the license server is reachable again — it's a phone-home model, not a one-time unlock. We'd rather you know that before you buy.
SplitAC is out now — distributed through our Discord. Join to grab your license, get support, and let your anticheat evolve with the threats.
Protect · Adapt · Dominate